AKUYAKU REIJOU NI NARIMASHITA.
STATUS
COMPLETE
VOLUMES
1
RELEASE
February 13, 2020
CHAPTERS
7
DESCRIPTION
On her 15th birthday, Hinase Kaede, a young girl who was working as a part-timer, perished in a traffic accident. Upon her death, a self-proclaimed “God” appeared, declaring that Kaede would be brought back to life. However, Kaede’s happiness was short-lived and her soul was thrown into Erika, the villainess of an otome game! In the original game, Erika became a saint candidate alongside the heroine, committed evil deeds over the course of the candidacy, and ultimately faced condemnation. Thus, Kaede decides that she will not get close to the main characters of the game so as to avoid the bad end, but yet?
This is the long-awaited fantasy story of a villainous daughter who makes every effort to avoid falling into ruin.
CHAPTERS
REVIEWS
UntappedChaos
78/100A quick isekai villainess romp with plenty of tantalizing details to hint at more.Continue on AniListA quick isekai villainess romp with plenty of tantalizing details to hint at more.
I Became a Villainess is a standard setup: our heroine gets isekai-ed by Truck-kun, and wakes up as the villainess, Erika, in her favorite otome game. The god of that world has, in his rush to advance the world further, replayed the same period of time over and over again until "bugs" appeared... and even though the villainess, Erika, was crucial to the world's development, she unexpectedly committed suicide. Her soul being too damaged to bring back to life, the god decides to reincarnate our MC, who has played the game endlessly, and have her play Erika's role to the end while correcting the course of the world from the emerging discrepancies.
This story hits several core "reincarnated into the world of an otome-ge as the villainess" tropes, but subverts them just enough to be interesting. Truck-kun will never be old. I'm also ok with "random member of the pantheon did this" because it's an answer to why this happened, even if it's not a very strong or thorough one. There are a few more I would like to discuss in more detail.
1. The Heroine as the Villain
This is a really common trope in villainess isekai, where the "heroine" is actually evil because reasons... or, you know, because the writer said so. This story does play to the heroine being evil and calculating.
However, this is clearly because the heroine has been possessed by a "bug" of some sort — one of the discrepancies the god has sent her to correct. However, once the discrepancy is corrected, in other words, once the heroine is no longer possessed by that bug, the heroine loses all of her memories back to an undetermined point in her childhood.
To some extent, the conclusion of this arc is very satisfying. It excuses nothing, and the consequences aren't the result of condemnation or anger, but simply the fallout of doing what had to be done. I appreciate that touch of realism.
2. The Male Lead
I really appreciate that the ML does not come to the rescue in this story. He is not her savior. He is not the grease on her social wheel. He doesn't serve as protection and, in fact, causes her trouble the more he involves himself.
HOWEVER — because this story is good at using its howevers — I appreciate how he's willing to hear the MC out when she tells him about the game, and knowing what's going to happen in the world. I appreciate that he is willing to scheme with her, to accomplish her goals. I like that the male lead is genuinely the side character for once, instead of being a knight in shining armor. His position in the overall story is also a bit different from the typical choice of male lead, and I appreciate the subtle way it characterizes him.
Aside from these three characters, there are two female side characters who get a wee bit of attention, but not much. I think this author knew from the beginning that the manga's run would be short, and I'm actually disappointed about that. There's so much world building in the background that I thought for sure there was a light novel behind it all, but that doesn't seem to be the case. I'm actually disappointed about that.
The last little bit to talk about is the art. Personal opinion, its was very standard. Not especially stand-out, but lovely all the same. There were occasional panels that struck me as quite emotive and brilliant, but on the whole it was the better end of average.
Overall, I approve of this work. It's a fun, seven-chapter romp that plays to some tropes while cunningly subverting others, and then the author leaves you panting after more (I can practically see the smirk on their face). The characterization is consistent and well-reasoned, the plot, while clearly cut short, leaves plenty of room for imagination and more, and the art is pleasing enough. If you have a couple of hours, I would certainly recommend it.
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SCORE
- (2.9/5)
MORE INFO
Ended inFebruary 13, 2020
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